Entries in 'awakening' ↓

Twitter fatigue, social networks fatigue

Laura Hale has a great post on the Fan History blog (via Kaplak Stream), which deals with Twitter fatigue. Among other things, she writes :

I really wish that as Twitter exists now, that I felt like I was getting more out of my relationships that use Twitter to facilitate them. They don’t. I’m tired of trying to make the effort while feeling like I should be getting something out of it. I’m tired of people following me for no apparent reason who never communicate with me. I’m tired of the idea that I should be getting more connected with people as I feel even less connected.

I’m tired of the hype. (…) CNN talks about Twitter. FaceBook changed to look more like Twitter. News people talk about how Twitter will change how news is reported. Newspapers print Tweets. Twitter will change the world! Celebrities tweet from everywhere. Entertainment Tonight covers people who are tweeting while they are being interviewed. I get it. This is like MySpace about 2 years ago. (And we know where MySpace is going.) I kind of just want to be left alone in a world where I can use it with out everyone and their neighbor going on about how great it is. If we could get back to reporting the news instead of reporting on how people are sharing their news, I might be less tired.

In my particular case what Laura describes goes a long way to describe the love/hate relationship I have with most proprietary social networks (if in doubt, see this piece on why we don’t really like social networks). It would best be called social networks fatigue in general.

On Twitter in particular, I tire excessively of the countless outright attempts to game the system, of which this is only the latest I’ve bumped into. I like experiments and new ways to approach the Twitter API – but I dislike manipulation and being treated like a fool.

I would maintain that it is possible to use these tools to create and sustain meaningful relations, although like Laura it is probably no more than a handfull or at most a few handfulls which have come out of my personal use of Twitter. I haven’t calculated it rationally in terms of how many hours I’ve put into it, and if I did the numbers probably would not look encouraging.

But I don’t look at it in those terms. I see it more like a big learning experiment which helps me dress myself and others up for whats coming – and what will be _more_ the real thing. More peer-to-peer driven, more sharing, more caring and much more powerful (as in the Wikipedia meaning of the word). More so than say Twitter, Facebook, even Google, which are all young wild proprietary experiments trapped in the “old” economy.

I never forget the wonder of encountering Wikipedia in those early years, in 2003 and 2004. I and a few others worked on the Max Stirner article in the wiki and we built what we thought was a pretty decent encyclopedic article on Stirner. Since then, our work has been completely destroyed, mashed-up and remixed into an obscurity of an enormous and unstructured piece of writing. Great, because our work was not so sacred it couldn’t be demolished, and the lively activity on the article suggests that a lot of people find Stirner’s thinking interesting – which is great. Great, because the friendly environment and cooperative spirit which nurtured and built Wikipedia in those years laid the foundation for a global phenomenon we have yet to fully understand and appreciate. Great, because Wikipedia shocked me. It woke me up! In the Lessig meaning of those words. Sure there are problems. Lots of them. One of these minor quibbles may be, that the article which at present introduces Max Stirner to the uninitiated is not as good as the one we once wrote. But when all comes to all, it is a minor quibble. What shocked me and appeared to me as truly revolutionizing, was the power of people coming together, from different parts of the world, working together towards a meaningful goal, if just an encyclopedic article, we wanted it to be the best article it could be. And this stays with me. A lot of people these days use services such as Facebook and Twitter and marvel at the opportunities of connecting with other people. Most coming in via these online services have not learnt how to connect. They are easy targets for the “make a quick buck”-promoters who will sell their old grandma for +10.000 additional followers on Twitter.

There’s a big job in educating ourselves on how to communicate. The real power of tools like Twitter is not in the meaningless “what are you doing right now”-nonsense (except these may sometimes be good conversation-starters) but in the ability to reach someone beyond far distances, who shares your concern, your problem, your interests. Who may be able to help you. Whom you may be able to help. Not in the “shouting” and “selling your products in the face” way of “helping”. Forget the products. Help because you care. Because you share passionate common interests.

I like when I can see the person behind the connection. “It is the real you I want to see, behind the imagery”, I once described it somewhere. In that context, I spoke about the importance of crafting films with authentic messages and stories which resonate with oneself and one’s audience. But it is no less true when connecting with others using internet tools. To have something important to say, something meaningful to communicate. Something to ask. Something to think about, to be concerned about. A piece of information which makes my life richer, in the deeper sense and not the monetary sense.

We don’t always know what that is, and if we can’t write and post a message without thinking deeply about the deeper meaning of it, we would write and post a lot less. Which may be a good thing, some might say. Something which I repeatedly find very embarrassing myself, is how despite all precautions, you can’t easily hide the less flattering sides of yourself when engaging in online conversations. Some of it doesn’t look very pretty. Misspellings, impatience, frustrations, childish blabbering, pride, just plain rudeness. I’m a big fan of civil online behaviour as I am in civil offline behaviour, but still sometimes things slip out, which are less than flattering, sound a little too blunt than it was meant etc. And it doesn’t all have to be flattering. I’m also a great fan of filtering tools and I hope those who read what I have to say take note and learn how to use these to their great effect. As we’re still only learning how to handle and filter our in/out information streams, the noise levels of our online communication are inevitably rising as we try and deal with the problems of communicating with people in different contexts, on different platforms, and using different kinds of filtering tools.

Those of us who learnt how to communicate and work together building the early articles of Wikipedia, and did it the hard way, by connecting with others and discussing page up and down with complete strangers how best to do it, we’ve got a long way helping the many others coming into this world of online connectedness much less well prepared. And most importantly, whether we use crude (but working) wiki talk pages or sophisticated tools like social messaging or multi-platform microblogging, we need to make our passions shown. To help deliver the shock.

Eye-opener : Dreams of a Diva

I’d like to share some of the insights which motivated me to deliberately, willfully and consciously choose to spend a considerable number of years of my life enduring the hardships of building a startup business from scratch. What motivated me to found Kaplak? What motivates me to work on Kaplak, each and every day?

There are a number of avenues to take to answer these questions. One of these is Dreams of a Diva (org. Danish title Diva Drømme), a documentary film I produced/directed in 2005. This trailer for the film gives you an idea of what kind of film this is :

The film was produced under the FilmTrain program, and therefore, to a certain extent, sponsored as part of my participation in this program. FilmTrain was financed as an Interreg IIIA project, which basically means it was funded by the EU. It was a cross-border Danish-German project of which one particular objective was to try and develop and keep young and independent media professionals in the regions of Odense/Funen and Kiel/Schleswig, rather than “lose them” to the big cities of Copenhagen and Hamburg.

I’ve never been very good at thinking about how to market any film I produced. In short, because I never cared. Every current project interested me, and older ones were soon shelved, after airings on local or national television, or screenings at festivals. None of my films have attracted or tried to attract a mainstream audience. I made films about subjects I liked and which interested me, despite the fact I never earned more than a little on any of them. In 2004 I met Sofie Krog, which is a world-class puppeteer, and she hired me to do a promotional video for her. I knew already then, that it would be great to eventually do a longer film about her and her show, and decided to make the film the following year.

Much hard work later, the film had a blast of a premiere in a local movie theatre in Odense in January 2006, with an invited audience of about 100 people. The following week, when the film stood it’s ground in the theatre on it’s own merits, it attracted as many as two paying moviegoers, of which one was my aunt. And this was after what I’d say was decent local press coverage, on television, in radio and in the printed press.

Needless to say, I was a bit disappointed. Some rational analysis later, this was hardly surprising, even though we’d hoped for more. The film had a niche subject, puppeteering, which was little known about locally, featured an up-and-coming star in this field, which were little known outside theatrical circles – and to top it, it was a documentary film. Apparently, documentaries never do very well in theatres (with the rare exception).

This was what I call an eye-opener to me. What may have been latent knowledge before then, was then crystal. It was clear to me, that I couldn’t rely on any traditional distribution channel, such as movie theatres, for my work – and nor for financing my work, if I wanted to continue to do the kind of non-mainstream creative works I wanted to do.

At the same time I released the film on the bittorrent-indexsite The Pirate Bay, from where the torrent spread to other torrent-indexsites. Also the official FilmTrain DVD (which was free) was later leaked to the bittorrent network. While none of these files were ever big hits on the torrent networks, the traffic they brought from as far away as Greece and Japan revealed new avenues of distribution. Gargantuan amounts of data were transported to far away places – not with the speed of light – but comparatively hazzle-free, for such a young technology. It was in fact possible to distribute large amounts of data to the other end of the world with comparative ease and very little cost. It was clear, there were problems. Lots of problems. At one point I managed to send 13 GB or so across the Atlantic. It took 14 days or so to do it, though. With just two people connected, this was not the economical method of doing this, but it still amazed me. Shipping this amount of data from a home computer to another through the internet was unthinkable just 5-10 years ago. Eventually I got tired of seeding myself, which basically made the torrents unavailable (and they are so now, not just this film, but most of the stuff I put up there). But the possibility existed. We “just” needed some method to pay for the bandwidth and hosting. We needed to make it even easier.

I can’t possibly go back to directing and producing a film, before I get to a point where I can rely on the architectures of it’s distribution to actually bring the film to those interested in it, and give me a decent living from it, which helps finance my work. Sending a film in 100 physical copies to 100 different film festivals around the world can’t do this for me, it’s only further expenses. Now, we have a global, open architecture of distribution at our feet. We “just” need to tweak and improve the tools at our hands to enable us to create new business models.

I can’t publish my work online without a method of making a living from what I do. I found back then, that there were a ton of videosites and p2p networks which enabled internet users to distribute their stuff. Yet, amazingly none took seriously aim to crack what I increasingly saw as “the niche producer’s problem”; financing, and what’s going to get a niche production financing : increased and targeted visibility towards it’s niche market. I also found that there were lots of methods to put advertising on one’s website – and earn a dime doing so. But what if you don’t have a website? What if you don’t want to become entangled in online advertising, but would rather go about your business doing what you do well? Or what if you can attract so little traffic, that it isn’t really worth your while? I found none which were interested in appealing to niche markets, on what I refer to as “the slim end” of the long tail. This was the situation Kaplak was founded to remedy. Not just for myself, but for anyone for whom this resonates.

[Updated June 17, 2008]

The LEGO niche community

I have been looking around for a way to start Kaplak’s looking into the workings of online niche communities. We have some great examples in our own local backyard, but I wanted something, which showed how the internet has come along and changed things.

Looking around I stumbled upon this video by Jake McKee on what we may simply term the “LEGO community”. Everybody knows LEGO, but few know that LEGO is not just a children’s toy. LEGO has a large following of playful adults around the world. See the video and judge for yourself.

One of the interesting points of the video is that all these scattered individuals passionate about LEGO have been connected with the internet. Where many of these people were isolated before, the internet has made them aware of each other’s existance, globally. One gets the impression that this has helped spur a new vitalization and outburst of their creativity. New possibilities to show off creative endeavours (like this video, shared with YouTube, is an example of) and get inputs back, has caused something we may term an “awakening”, with an expression borrowed from Lawrence Lessig.

Personally, I’ve recently refound a lot of joy myself in my old LEGO’s and have been surfing around on sites such as Brickset, which offers an online database on most of the LEGO models ever produced. I’ve also played around with LEGO’s official Digital Designer. This program engages LEGO fans to help design new models, which can also be “uploaded” and sold via an online marketplace. The LEGO Digital Designer and marketplace is one of Chris Anderson’s examples of how a company can utilize the long tail of interests in different LEGO models. If, that is, the program was not artificially limited to a specific range of bricks, which it is, for industrial reasons… In order for LEGO to be able to sell the models you build with the Digital Designer, you have to use bricks currently in production. You can’t use ‘outdated’ bricks. It seems odd to me, that one should re-experience that old problem one always had building things with LEGO, that you always missed a particular piece, in a 100% digital product.

What’s more interesting to Kaplak, though, is the exchanges taking place between LEGO fans themselves, and the eventual capabilities of fans to share and eventually sell their creative endeavours to other LEGO fans. There’s nothing more than trademark issues (i.e. the protectionism of a traditional business model scared of copying, which we’ve touched upon before) to prevent users from creating their own models, trade in bricks on eBay, and share or sell their construction instructions, in spite of anything LEGO has to say. And maybe even issues like these won’t stand in the way. The awakening of this niche community is in many ways also an empowering of individual fans and entrepreneurs, who is so far perfectly capable of building their own databases and wikis.